Tuesday, 3 February 2015

Evaluation Q1

In what ways does your media product use, develop or challenge forms and conventions of real media products?
I believe my media product uses many conventions of real thriller products and we aimed to create a tense, dark thriller using conventions. The antagonist is meant to frighten the audience and give a horror feel to our thriller. 
Throughout our thriller, there is tense music being played, which we added to unnerve the audience and create suspense. Tense music is used in many real media products such as Se7en to get the audience off their seats and frighten them. Furthermore, there is a lot of low key lighting in our product, which makes the protagonist, Fred, look exposed to the dark character of the killer. An example of this is from my opening is when the victim feels there is something outside and he decides to take a look in his garden. It is dark outside and he decides to take a look in his garden. It is dark outside and not much detail is available to see for the viewer. This creates tension with the audience as they are anticipating a climax. 
Our media product also uses shadows in some scenes, which are also used in real horror thrillers such as 'The Cabin in the Woods,' where they give a dark feel to the movie. The effect means that the viewer only gets glimpses of the killer and not a whole picture of their identity. 
In the editing stage of our product, we added the diegetic sound of breathing.This effect is used when the killer is spying on Fred, and it gives the audience another glimpse of the killer character, yet we still don't see it, this creates even more suspense. 
The next convention outlined is quick cuts. I feel this convention is very effective in this thriller as it makes the audience jump and puts them in a place of shock. I used this convention in my thriller to give the opening a scare factor and grab the viewers attention. An example of this is at the end when we reach the climax of the scene. It shows the killer getting closer and closer to the camera.

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